This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
project-wiki:artifacts:design_artifacts [2023/08/16 12:36] mlhicks |
project-wiki:artifacts:design_artifacts [2023/08/31 15:53] (current) mlhicks |
||
---|---|---|---|
Line 1: | Line 1: | ||
- | < | + | < |
=====Design Artifacts===== | =====Design Artifacts===== | ||
Line 16: | Line 16: | ||
* Bill of Materials: | * Bill of Materials: | ||
* Hardware: A bill of materials (BOM) is a table showing all parts in your design in a hierarchical structure with top assembly, subassemblies, | * Hardware: A bill of materials (BOM) is a table showing all parts in your design in a hierarchical structure with top assembly, subassemblies, | ||
- | * Software: A software bill of materials (SBOM) (see [[http:// | + | * Software: A software bill of materials (SBOM) (see [[http:// |
* List of Parts to Purchase: Late in the first semester or early in the second, teams should have identified which parts of their design will be purchased from vendors rather than designed by the team. Developing this list and sharing it with your sponsor can be helpful to get approval for increased budget necessary to complete your project. You may also need to purchase specific software, libraries, or IP blocks necessary to complete your project. This may be part of the Bill of Materials, rather than a separate item. | * List of Parts to Purchase: Late in the first semester or early in the second, teams should have identified which parts of their design will be purchased from vendors rather than designed by the team. Developing this list and sharing it with your sponsor can be helpful to get approval for increased budget necessary to complete your project. You may also need to purchase specific software, libraries, or IP blocks necessary to complete your project. This may be part of the Bill of Materials, rather than a separate item. |